The technology behind modern virtual reality is rapidly evolving, but what exactly helps create a better sense of realism and immersion? WIRED has challenged Oculus CTO John Carmack to explain the concept of realism in virtual reality to 5 different people; a child, a pre-teen, a college student, a grad student and a VR expert. John goes over what makes his company's product, the Oculus Rift, so successful at creating convincing VR, as well as the initial hesitance to introduce the lower-powered Gear VR into the market. <br /><br />Still haven’t subscribed to WIRED on YouTube? ►► <br /> <br />CONNECT WITH WIRED <br />Web: <br />Twitter: <br />Facebook: <br />Pinterest: <br />Google+: <br />Instagram: <br />Tumblr: <br /> <br />Want even more? Subscribe to The Scene: <br /> <br />ABOUT WIRED <br />WIRED is where tomorrow is realized. Through thought-provoking stories and videos, WIRED explores the future of business, innovation, and culture.<br /><br />Oculus' John Carmack Explains Virtual Reality in 5 Levels of Difficulty | WIRED